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Get Started

$ init

To start building a project outside of the platform, you can initiate the starting folders and files that BLDR needs to track, create, and update files. This allows you to set up nested folders and initiate any content blocks or emails needed for your project.

Currently, project initiation is only supported in Content Builder.

flagsdescription
--cbInitiate Content Builder Project
--env-onlySetup Environment Variables for Project
--update-env-keysUpdate .sfmc.env.json keys found in content

Initiate Project

During project initiation, you will be asked to provide a project name that will be used for your root folder name and be asked if you need a configuration file.

bldr init <context flag>

  $ bldr init --cb
  ? Project Name: Welcome Emails
  ? Does your project need environment variables? (Y/n): n

What Gets Created

  1. Folders
    1. Root Context Folder
    2. Subfolder for Project
  2. Files
    1. .local.manifest.json
    2. .sfmc.env.json [optional environment variables => Y]
    3. template.sfmc.env.json [optional environment variables => Y]
    4. .gitignore [optional environment variables => Y]

File Definitions

  • .local.manifest.json is the source of truth for your project that maps your assets to the assets in SFMC including folder paths and content.
  • .sfmc.env.json is used to store keys/values that you don't want saved to version control and your compiled packages.
  • template.sfmc.env.json is used when you are using the configurations and is saved to version control and your compiled package. This file should be a mirror of .sfmc.env.json without the values.
  • .gitignore tells git to ignore specific files when pushing updates to your git provider.

Initiate Configuration Only

bldr init --env-only


Update Files With Config Keys

bldr init --update-env-keys


For full Environment Variable details, see Environment Variables


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